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Virtual Art Space

Catalog view is the alternative 2D representation of our 3D virtual art space. This page is friendly to assistive technologies and does not include decorative elements used in the 3D gallery.

Space Title

Frameworld

Within the World Titled Codame - Frameworld
Credited to CODAME ART+TECH
Opening date June 24th, 2021
View 3D Gallery
Main image for Frameworld

Statement:

FRAMEWORLD establishes a focus on the discourses around creating a multiplicity of locality, understanding of the new international and transcultural solidarity in the times of extreme precarity. It centers around the idea of hybrid embodiments while engaging with the continuity between digital and physical.

Works in the exhibition leverage the potential of website specificity while critically engaging with the present, embracing the notions of urgency, and proposing alternative approaches to current disruptions and reflecting on what interconnectedness and new modes of collectivity look like now.

Artworks in this space:

Artwork title

DOOMSLUG

Artist name Starpause
Artwork Description:

NEAR relies on its own variant of BFT consensus, known as DOOMSLUG. It facilitates sub-second block production and recovers the network from malicious or unresponsive validators.

DOOMSLUG is also a mascot that accompanies Spensa Nightshade in Skyward. She's known to replicate nearly any sound she hears.

DOOMSLUG was first drawn on a 4x4 plot of pixelparty.pixeldapps.co. This design was captured by the original artist and is being immortalized as the CODAME genesis NFT on Mintbase; as an ode to the beauty of technology

DOOMSLUG
Artwork title

The Wall The World

Artist name Paula Levine
Artwork Description:

What if the wall in the West Bank appeared elsewhere --  say, in your backyard?  

Using GPS, cartography and our rapidly evolving cartographic imagination to visualize the impact of distant events on local ground, this work aims to re-envision, radically alter and reframe of distant geopolitical events in local terms.  It is part of a series called "Shadows from another place.” 

Visit the project website:
https://codame.com/projects/thewall-theworld-2020

Artwork title

Howl Silhouette Of Sound

Artist name Copy Planet (Andy Wauman & Pablo Salafurka)
Artwork Description:

Copy Planet is an ongoing Virtual Art Project / Module / Playground by Belgian Artist Andy Wauman. It is an explorative 'experimental' adventure info finding new ways of creating and showing Art.
 
The motion piece: ’Howl Silhouette Of Sound’ is made in Touch Designer, by collaboration with new media artist Pablo Salafurka, who is one of the team members of Copy Planet.

Visit the project website:
https://codame.com/projects/howl-silhouette-of-sound

Artwork title

POETIC COSMICITY

Artist name Anabela Kosta
Artwork Description:

Cosmicity is the state of beeing a part of a Cosmos- a complex orderly system, an universe. For grrek philosophy there are Order, Harmony, Beauty, therefore there is Poetry. Between virtual, unreal, illusion or virtual illusion Is not everything real ? Are not all parts of an universe as a whole, where emotion leads us? Real and illusion are the poetic sides of Poetic Cosmicity.

Visit the project website:
https://codame.com/projects/poetic-cosmicity

Artwork title

Avalanche

Artist name Snow Yunxue Fu
Artwork Description:

Working with 3D scanned models and particle simulation effects of the snowfall, Avalanche is a multi-channel 3D moving image work that illustrates the digital imaging version of the concept of “entropy”, originally from Land Art. 

Visit the project website:
https://codame.com/projects/avalanche

Artwork title

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Artwork title

DOOMSLUG

Artist name Starpause
Artwork Description:

NEAR relies on its own variant of BFT consensus, known as DOOMSLUG. It facilitates sub-second block production and recovers the network from malicious or unresponsive validators.

DOOMSLUG is also a mascot that accompanies Spensa Nightshade in Skyward. She's known to replicate nearly any sound she hears.

DOOMSLUG was first drawn on a 4x4 plot of pixelparty.pixeldapps.co. This design was captured by the original artist and is being immortalized as the CODAME genesis NFT on Mintbase; as an ode to the beauty of technology.

Visit the project website to buy this work:
https://codame.com/projects/doomslug

DOOMSLUG
Artwork title

DOOMSLUG

Artist name Starpause
Artwork Description:

NEAR relies on its own variant of BFT consensus, known as DOOMSLUG. It facilitates sub-second block production and recovers the network from malicious or unresponsive validators.

DOOMSLUG is also a mascot that accompanies Spensa Nightshade in Skyward. She's known to replicate nearly any sound she hears.

DOOMSLUG was first drawn on a 4x4 plot of pixelparty.pixeldapps.co. This design was captured by the original artist and is being immortalized as the CODAME genesis NFT on Mintbase; as an ode to the beauty of technology

DOOMSLUG
Artwork title

DOOMSLUG

Artist name Starpause
Artwork Description:

NEAR relies on its own variant of BFT consensus, known as DOOMSLUG. It facilitates sub-second block production and recovers the network from malicious or unresponsive validators.

DOOMSLUG is also a mascot that accompanies Spensa Nightshade in Skyward. She's known to replicate nearly any sound she hears.

DOOMSLUG was first drawn on a 4x4 plot of pixelparty.pixeldapps.co. This design was captured by the original artist and is being immortalized as the CODAME genesis NFT on Mintbase; as an ode to the beauty of technology

DOOMSLUG
Artwork title

Machine of Perceptions

Artist name Quinn Keck
Artwork Description:

This piece explores the framing of gender, the body, the artist, and performance in the context of our ever shifting realities. By illuminating the identities projected upon themselves, the artist speaks to the ways society, the patriarchy, and capitalism fabricate identities as fixed absolute truths instead of artificial social constructions they are. The visuals are created from participants, and by projection of the images on the artist's form, they are further creating a dialogue in this discussion of perceptions and constructions of the subjective reality we live in. 

Visit the project website to buy this work:
https://codame.com/projects/machine-of-perceptions

Artwork title

Gevurah - Gameplay Demo

Artist name Delta_Ark
Artwork Description:

This is a full gameplay demo of Gevurah. Multiple events occur. (1.) In the beginning, the player calls their flock to them. (2.) Then, the player uses the flock to find a monument. (3.) Then, the player rapidly moves into the POV of different members of their flock, looking around the landscape.

When the player gets close to the architecture robots, they flash white text. There are moments when the architecture robots pause, and slowly display a text about robot/machine consciousness.

Artwork title

Gevurah Icon

Artist name Delta_Ark
Artwork Description:

Gevurah is a multiplayer VR (webxr) experience where: (1.) architecture robots (the long red columns) create and decreate an infinite city, (2.) players are given a swarm of robots (the swarming rectangular-cubes) to (3.) hunt for monuments that contain lore about the world.

Gevurah contains three different texts. (1.) A text on the front panel before a player enters vr about swarms in every day life. (2.) A text on the architecture robots about machine consciousness. (3.) A text on monuments scattered throughout the landscape about a city of information.

Ultimately, Gevurah is a literary game or game-like work of literature about the co-evolution of humans and machines.

Gevurah - Full Documentation
Artwork title

Gevurah - Overworld View

Artist name Delta_Ark
Artwork Description:

This is a long view of the architecture robots creating and decreating the world of Gevurah. You can also see, on the bottom right corner, a text that loads before a player is in VR. This text is about swarms encountered in daily life from March 15th 2020-March 15th 2021.

Artwork title

Gevurah - Flight Example

Artist name Delta_Ark
Artwork Description:

In this video, the player is looking through the eyes of one of the members of their fleet of robots.

Artwork title

Gevurah - Finding Monuments w/Robot Flock

Artist name Delta_Ark
Artwork Description:

In this example, a monument is shown from the desktop view. The monument scattered throughout the world contain secret writings about "a city of information."

Artwork title

Gevurah - stanza of poem (1)

Gevurah - stanza of poem (1)
Artwork title

Gevurah - stanza of poem (2)

Gevurah - stanza of poem (2)
Artwork title

Secret Gevurah Monument

Artwork Description:

"My companions walked with me through the labyrinth. They stood on the dock and looked over at the swirling school of silver fish called the Silkworm. A school of fish is not a school of goldfish. Rung after rung and still the monster seethed within. I dropped anchor and was entranced by the beauty of the water. I saw how the dark forces that are pushed and pulled by the tides are pushed and pulled also by the dark forces that are pulled irresistibly and irresistibly. I saw how the dark forces that are not pushed nor pulled irresistibly and irresistibly are pushed and pulled also by the dark forces that are not pulled at all. I saw how the heavy stuffy worlds of sense and numbness of the senses overlap and meandered their tangles. I felt a great deal of uneasiness. I saw that the tide was entirely in my favor. I felt afraid. I was agitated. I was in the midst of a riot. I had a vision of a police official leading a people's court. The image did not move. The noise of the people in the streets behind me. I saw that the people wanted to be heard. I heard the people say that the sun had never entered their lives."

Artwork title

DOOMSLUG

Artist name Starpause
Artwork Description:

NEAR relies on its own variant of BFT consensus, known as DOOMSLUG. It facilitates sub-second block production and recovers the network from malicious or unresponsive validators.

DOOMSLUG is also a mascot that accompanies Spensa Nightshade in Skyward. She's known to replicate nearly any sound she hears.

DOOMSLUG was first drawn on a 4x4 plot of pixelparty.pixeldapps.co. This design was captured by the original artist and is being immortalized as the CODAME genesis NFT on Mintbase; as an ode to the beauty of technology

DOOMSLUG
Artwork title

Dear NostalgiaBot

Artist name Huili Chen
Artwork Description:

Dear NostalgiaBot, who are you, where did you come from, and where are you leading us? Centered around the three questions, this computational audiovisual artwork investigates the relationship between nostalgic contemplation and human connection, through a multi-sensory interactive experience with a robot storyteller NostalgiaBot. 

We may wonder what the world will be like after the pandemic. Our vision of an ideal future is often associated with technological breakthroughs that resolve most pressing challenges in the world, as the world is often assumed to be progressive. What if our collective history tinted with our personal memories is like a lake of muddy water mingled with a few diamonds? Instead of inventing a solution to the future, can we plunge into the water for these diamonds that may hold the key to a bright future? 

NostalgiaBot shares its personal journey with us through auditory memories. To produce and share memories with us, it algorithmically picks, fuses, and mixes different everyday sounds stored in its “hippocampus”, ranging from rainforest thunderstorm to Chinese dragon dance. Tens of thousands of raw audio clips stored in its “hippocampus” were either uploaded directly by the viewers or crowdsourced from the Internet to echo the viewers’ social-emotional responses to its memories. Metaphorically, its memories come from other strangers who gently nourished its “soul” before. They grow if more are willing to share, or decay if without reciprocity. 

Visit the project website:
https://codame.com/projects/dear-nostalgiabot

Artwork title

Embodying the Algorithm

Artist name Mirabelle Jones
Artwork Description:

Embodying the Algorithm is a series of performances composed by an artificial intelligence and performed by a group of human artists during COVID-19 quarantine conditions. In these performances, the artists who come from a variety of performance art practices, locations, and identities develop performances written by GPT-3: the largest language model in existence. OpenAI’s GPT-3 is capable of composing texts which are difficult to distinguish from human writing. The language model was trained on an enormous dataset of articles, books, blog entries, and texts, many of which were sourced from the internet. As a result, however, GPT-3’s text sometimes reflects the statements and ideas of the internet and its human authors including biases, prejudices, and sometimes hateful or toxic output. This has resulted in some controversy around GPT-3 adding to existing ethical concerns about artificial intelligence’s increasing presence in our lives.

This series of performances touches upon these issues of autonomy and individuality as well as the relationship between technology and the body, authorship and identity, and AI “creativity” vs. pattern matching or reproduction ultimately asking: what qualifies a work of performance art in consideration of human and non-human actors? What works of performance art might an artificial intelligence (help) generate? What can these performances tell us about ourselves and the human words and texts we immortalize online?

Visit the project website:
https://codame.com/projects/embodying-the-algorithm

Artwork title

Mōhala

Artist name Tiare Ribeaux
Artwork Description:

Mōhala traces movements of hula remembered and performed in VR, captured as a 3D representation that bridges geographies and a spectrum of time. Hula is timeless - each time it is danced, it conveys a movement of the earth or an elemental force that continues to exist within each dancer as they are re-telling the story of that movement. The tracing of these movements into a form represents something beyond physical and temporal boundaries. At the core of these movements is a reconnection to heritage, origin, and elemental time.

Visit the project website:
https://codame.com/projects/ia-manawa-n-at-this-time

Artwork title

VIBRATION OBFUSCATION DETRITUS & INHERITANCE

Artist name Jody Stillwater
Artwork Description:

Presence, focus, attenuation.

What creature sits beside you in the present, that your eye goes crossed looking towards, its blood running through your body, obscured, breaking its own prism? Can you look at yourself and allow seeing detritus, your own detritus and deterioration? Or every moment a glimmering force, a resonant bright strike that shines its echo through the hilt of a gem cosmos? A tree? A cooled river?

This piece shows three generations of a human, flittering past each other, looking into themself, the weight of the biology and the matrix of the spirit that underlies super nature. The ingredients of present time, generational time and the wide meanings of re-incarnation through character, legend, biology and spirit, as well as the digital self in the noosphere. How does digital self and lineage parallel with biological lineage?

Written & Directed by Jody Stillwater
Music & CG by Tiare Ribeaux
Starring Mena Stillwater, Jody Stillwater, Neal King